Archive for the ‘Uncategorized’ Category

Work on Pharo Smalltalk …

Tuesday, June 8th, 2010

There is a job add for a Smalltalk Developer to work on Pharo here and more here

Below is a rough translation by a friend, for those who don’t French.

INRIA is a Research Institute specializing in science and information technology (ICST) around communication.
It employs 3600 people in research centres spreads across seven regions.
The research centre in Lille (North of France) employs 260 people, spread across a dozen research and research support teams
The RMOD research team specializes in the development of dynamic object languages.

The chosen engineer will work on development and scientific experiments in one of the research teams.
He/she will work on the following: new infrastructure around a new compiler, improving network support, interfacing with C, improving the performance of virtual machines, improving object-runtime, improving code, improving the IDE.

The chosen engineer will participate in development and experimentation in a research team, leading to:
• software development: design, coding, testing, documentation
• participating in writing tutorials
• mailing-list animations (?!);
• integration of bugs (bug fixes?)

Skills and profile
• training in information technology and knowledge of software development and related bug tools (version management, compilation, documentation, testing, debugging,…);
• programming languages: Smalltalk, C;
• good knowledge of a dynamic language and in reflective (?) programming
• fluent technical and scientific English
• good writing skills;
• good-to-have skills: network, system, reflexive kernels

For more information, apply online through http://www.inria.fr/travailler/opportunites/ingenieurs/specialistes.fr.html
For more information on the role, contact stephane.ducasse@inria.fr
For information of an administrative nature, contact magali.lesaffre@inria.fr

The Power of Names

Friday, May 14th, 2010

I think this blog post should be mandatory reading for all developers: The Power Of Names by Glenn Vanderburg.

I Want To Work …

Tuesday, April 6th, 2010

 wanted-cork-board

I want to work …

  • with people who want to be great and do great things.
  • on products or services that engender a positive value and experience for the user.
  • in an environment that supports and promotes the exploration of individual and team potential.
  • where success or failure are shared equally.
  • in an environment where the above comes before profit.

I wrote this list because I’m looking for a good job and I want to be clear on what it is I want.  Does such a place exist?

(I’ll write about what I would give for such a role later).

UPDATE: 07/03/2010

‘before profit’ as a blanket statement is unrealistic as we all need to make profit, to take care of the things that are planned and those that are unplanned. The profit I am referring to is a push to continually make more money than the previous year in such a way that the people in the Company feel like labour rather than part of the Company.

switch() blade …

Saturday, September 26th, 2009

switchblade

 As some of you may be aware I am currently writing a Compiler for Smalltalk that will output JVM bytecode. The compiler is in Java and as part of that compiler I have a large switch() statement which is very long (600+ lines) and in my opinion ugly and not OO.  When I mentioned to a friend how the switch statement offended my sensibilities they replied “but it’s part of the language, so why not use it.” and it got me thinking about when to use it, when not to use it and more importantly how to write code that achieves the same result as a switch() but in a clean, readable, DRY way.

Two things I would like to make clear are that 1) the switch statement has a place but 2) it is not OO and in most every case it can and probably should be avoided.

When you need logic executed based on some facet/attribute of an object then the switch and the alternative approaches outlined can be applied.

To work though the pro’s and con’s and to show alternative approaches to a switch() we need to have an example to work through, so imagine we have to code a machine that prepares fruit. This machine takes a hopper of different fruits and depending on what fruit it is, slices, peels, juices it or a combination of these and puts the result in an output hopper. We are also working in Java which is a key point since other languages make it easier to avoid the switch() statement because they don’t have type erasure which happens when putting classes in a collection of a common base type. ie: when you take them out of the collection they have lost their type so you cant call overloaded methods with them.

Simplified, the core function of the machine might typically look like this with a switch statement:

handleFruit(List<Fruit> inputFruitHopper, List<Fruit> outputHopper) {
  this.outputHopper = outputHopper;
  for (Fruit fruit : inputFruitHopper)
    handleFruit(fruit);
}

handleFruit(Fruit fruit) {
  switch (fruit.type()) {
    case APPLE: ...
    case BANANA: ...
    case PEAR: ...
    case GRAPE: ...
    case ORANGE: ..
    default:
      throw whatFruitIsThisException();
    }
}

To me the problems with this approach are:

1) The handler has to have knowledge about some part of the Fruit in order to dispatch to the appropriate handling. This binds the dispatcher to the fruit which may seem like no big deal but:
1.1) it limits the ability to have a design that is more dynamic and that doesn’t have to change when new types of Fruit are added. ie: to support Kiwifruit you have to change the handleFruit(Fruit) method.
1.2) it locks in the mechanism for defining types of fruit (fruit.type()). We could use something else like the Class or a name as the switcher but the net effect is the same. 1.3) it exposes internals of fruit which voids information hiding, a principle of OO.
1.4) the tests for this method will be very large especially if they are to cover each case and the default case.
1.5) the possibility of reuse of this handler is very low, therefore you may have to write and test other dispatchers again and again. ie: if you had to weigh each fruit in a hopper would you want to code the same switch statement again?
1.6) switch() statements have a habbit of growing very large.
1.7) possibly the worst thing about this approach is that the logic for handling each type of Fruit is here within the handler who’s single responsibility (SRP) should be just the dispatching.

To me the benefits of this approach are:

1.8) It is said to be performant but I have not yet tested the performance of this approach over the others that can be used.
1.9) Im stuck on thinking of any other benefit.

There are alternatives to using a switch() which is what this post is all about and time permitting I’ll explore each of them at least briefly.

2) Use a Command Dispatch Pattern

The command pattern approach is where a hashtable of “command” objects is kept keyed on the Class of the expected objects. With this approach the handleFruit(Fruit) method could look like this:

handleFruit(Fruit fruit) {
  FruitCommand fruitCommand = getHandlerFor(fruit.getClass());
  if (fruitCommand == null)
    throw whatFruitIsThisException();
  fruitCommand.executeWith(fruit, outputHopper);
}

To me the benefits of this approach are:

2.1 The handler is short and easy to understand an test.
2.2 The handler doesn’t have to change to handle new types of Fruit.
2.3 The handler has a single responsibility, that of dispatching the Fruit to the appropriate command.
2.4 The logic to be applied to each fruit (slicing, peeling, juicing) is not part of the handler. This means new logic can be added without changing the handler.
2.5 While we use the Class of fruit to determine the command to be applied, we don’t expose the internals of the Fruit. There is a subtle difference between using a mechanism of the language and what we define as state/properties of a model. I see the former as less evil.
2.6 The testing of dispatcher and of each command is separated and therefore simpler.
2.7 This dispatcher could be generified with Java generics to be reused in other parts of the code.

To me the problems with this approach are:

2.8 The type of Fruit is still unknown to the command which will be required to ‘cast’ the Fruit to a subtype. ie: FruitCommand.executeWith(Fruit fruit, List<Fruit> outputHopper)
2.9 The switch statement did the dispatching and the registration of what logic (command) applies to what Fruit. In the command pattern approach this needs to be somewhere else, typically in an initialization mechanism, be it code or an IOC container.
2.10 It appears it would be less performant than a switch but I have not tested this.
2.11 As mentioned in 2.5 we use the Class of the object to lookup the command requiring each different Fruit to be a subtype. Personally I think they should be anyway - this is OO.

3) Use a Double Dispatch

This approach is where the object that is used to determine the logic to be applied is asked to call back on the dispatcher. This is how it might look:

handleFruit(Fruit fruit) {
  fruit.callback(this);
}

To me the benefits of this approach are:

3.1) The handler is very simple.
3.2) The callback can be to a method on the dispatcher or a subclass of it that accepts the specific Fruit subtype. ie:  the handler would have methods like: handle(Apple apple) So the logic gets the expected type without a cast.
3.3) It appears it would be faster than the Command Dispatch Pattern, but I have not tested this.
3.4) Code wise it is ‘neater’ then a large switch().

To me the problems with this approach are:

3.5 This is a very similar approach to the switch statement and would require changing the handler to
cater for new Fruit types.
3.6 The other negatives with the switch apply here as well, except for some of the testing concerns since each handler method can be tested independently of the rest of the dispatch logic.
3.7 There is now a direct binding between the Fruit and the dispatcher so it can make a callback. This can be made more subtle in a wrapper or subclass.

Conclusion

I have presented two alternatives to using a switch() statement and there are probably others. The key point I’m trying to make is that just because a language has a feature doesnt make it right to use it without consideration. What makes an approach “right” is a balance between readability, lowering duplication in code and effort, cost to change and lastly performance.

For my Smalltalk parser I still have a switch statement right now and after I have done some performance testing on the alternatives above and possibly others I will make a choice between the approaches, most likely favoring readability and simplicity. Which of the approaches is readable and simple to me may vary greatly to you which, makes for interesting conversations, but please don’t use a switch as a no thought default.

Making light of a bad situation

Saturday, May 2nd, 2009

poo-bear

Ok, a snoutbreak or hamthrax is no laughing matter.

Twitter me

Thursday, April 9th, 2009

http://www.twitter.com/jamesladd

A set of Usability related links …

Thursday, October 9th, 2008

cute-and-usable

Sorry for the deluge of links about usability, but when you get a good set together it is nice to share. Im sure there is something here for you if you make software with an user interface.

A new community-based platform to support the open conversations between companies who make products and the customers who use them.
http://konigi.com/notebook/userfix-provides-community-platform-product-feedback

Five Second Usability Test
http://konigi.com/notebook/five-second-test-simple-online-usability-test

When to use which user experience research methods
http://konigi.com/notebook/when-use-which-user-experience-research-methods

Using the Microsoft Ribbon without anyone getting hurt.
http://konigi.com/notebook/using-microsoft-ribbon-without-anyone-getting-hurt

A list of GUI prototyping tools
http://konigi.com/notebook/gui-prototyping-tools

Choosing colors for your brand.
http://konigi.com/notebook/guide-choosing-colors-your-brand

Concept design tools
http://konigi.com/notebook/concept-design-tools

4 Great Resources for Free Printable Graph Paper (from Konigi)

Tuesday, September 30th, 2008

graph paper

I really like using graph paper to draw UI designs on, and for just about everything else. Now I can get my graph paper via the office printer and not OfficeWorks ! I hope this is of use to you.

Thanks konigi !

Welcome Cooper and Connor …

Monday, July 14th, 2008

Friday 11th July at 2:45pm my wife gave birth to identical twin boys, which we named Cooper and Connor. All are doing well and I’m over the moon with happiness. So there you go, a good reason to not blog and a good reason to blog again. Although I will wait for them to do a little smalltalk or lisp first :)

Cooper and Connor and Mum

How I got a job at Apple …

Friday, May 30th, 2008

steve-jobs

I have very vivid dreams and I remember them rather well and in detail. Last night I had a dream and it involved Steve Jobs, let me explain …

A group of people and I were traveling on a bus through a nice forest like country side high on a hill when we came to a very large waterfall. The bus went near the edge of the water fall on top of a large sheet of glass, enabling the bus to get close to the edge and for all the passengers to enjoy the view. The bus started to slide on the glass and it plunged off the edge of the falls and lodged between some trees and a cliff with the front of the bus in the air and the back of the bus closer to the ground. No one was hurt but we had to get out quickly because the trees holding the bus were creaking and we felt the bus could plunge further any minute. Everyone got off the bus including me or so we thought, until a few faint squeals came from a boy in front of the bus too scared to move. I went back onto the bus and grabbed him and took him to safety.

We mustered together and walked through the forest for a while and came upon a large house with nice grounds and a tranquil feel. There were seats on the ground and in front of them a banquet and we all sat down and started to eat. In front of me only a meter away was a separate seat and to my amazement sitting at it was Steve Jobs and his wife. Steve stood up and said he would rather sit with all the other people and he came and sat opposite me. I was rather excited by this.

I asked Steve what he was doing in this place and he said he was searching for someone to help him build the next big thing at Apple. I then asked how he would know when he found that person and he looked at me calmly and said, “they will have a white ball”. I have always been excited at the prospect of meeting and working with Steve Jobs and Apple and looked around me quickly to see if I could find a white ball. To my amazement I was sitting amongst thousands of them which I had previously thought were lotus leaves, so I picked one up and handed it to Steve, who looked back at me with a confirming grin. A tear came to my eye.

I was hired.

I’m at a loss to say what this means and if you have any ideas, please let me know.